Frequently Asked Questions
The Sentinel Comics: Core Rulebook is the main guide for playing Sentinel Comics: the Roleplaying Game, allowing players to create their own superheroes and navigate thrilling comic book-style adventures.
The rulebook introduces the GYRO system, which incorporates Zones (Green, Yellow, Red, and Out) to determine a player's status and influences their actions in the game.
Yes, players can create custom heroes using a variety of powers, backgrounds, and archetypes, enabling a personalized gaming experience.
Yes, the rulebook includes two complete adventure issues titled 'Battle of the Bands' and 'A Conspiracy of Clones' to help players start their gaming sessions.
Absolutely, the rulebook provides a full GM guide with essential rules for storytelling and managing game situations effectively.
The Sentinel Comics: Core Rulebook is designed for players aged 12 and up, making it a great choice for both teens and adults.
This game is designed for 2-6 players, allowing for flexible group sizes for an engaging gameplay experience.
While the core rulebook contains all necessary rules, having dice and character sheets can enhance your gaming experience.
The Sentinel Comics: Core Rulebook is primarily designed for group play, but players can create solo adventures with some modifications.
The game revolves around superhero storytelling, where players take on the roles of heroes battling villains in a vibrant comic book universe.












